26 July 2012

Life with Lifin Part Deux and STONES

Servers are down for maintenance this morning, so . . . once again . . . time to type up a bit about what's going down with Lifin the cleric, and a few other side notes.

Lifin is now level 11. I was riding kind of a nice wave of experience with Skifty, my artificer lady, and then she pulled ahead big time. I've been taking it all extremely laid back and casual whereas Skifty was living the big exp life. I think the major difference here is that Skifty is VIP and I'm FTP (although I've unlocked pretty much the whole game through the DDO store). I don't worry about things like "breaking a hard mode streak" or anything like that. As long as I'm running with a VIP I have immediate access to Elite instances that shell out a ton of exp. Skifty is also running with the 20% exp pots as well. Me? I'm using the 5% pots you can get for cheap from the Cannith missions.

Skifty is on a quest to run through his second life, then work back up to 8th and use the stone of experience to get his character back up to 16th. Genius plan, right?

Stone of experience you say? Oh yeah, the Stone of Experience is all the rage right now. Actually, it was all the rage like a month ago. ;) The Stone of Experience is a little thing VIPs get to help people boost their exp from level eight to level 16. If you use all three shots of your stone of experience on lowbies, you get a free cool white panther cub. It's beautiful actually. I had a guy named Achaius on Cannith use it on my bard last night.

Remember my bard? No? I don't blame you. I hardly remember him. LOL. Yeah, he had been sitting at seventh forever because I leveled him for one purpose, and that was to get into and hold open the doors to the Shadow Crypt for the static group so we could run it over and over and milk it for exp. Once you get the compass directions down, it goes pretty smoothly. Team Spode milked that. I digress.

So, anyway, yay! I leveled up my bard to eighth last night and started asking for people to hit me with the stone! I found that the most effective method was to start a high level group that just said "I'm looking for someone to hit me with a stone of experience." BAM! Archaius tells me to run over to the Wayward Lobster and ding 16! That's right! I now have a severely under geared 16th level bard sitting on Cannith right now WOOT!

I'd like to do the same thing over on Thelanis with my second level Artificer, but I don't know if I'll make it to eighth with her before the Stone of Experience promotion end date comes up around 20 August. If I was a betting man though, I'd bet DDO would put the stone of experience into the DDO store after all has been said and done. /shrug

Wait . . . wasn't this post about Lifin? YES, IT IS! I have screenshots from my soloing adventures . . . like these:

Lifin vs. The Smolder.

Smolder is a little fire elemental boss out in Searing Heights. A lot of my recent exp hunting has just been soloing around. 750 kills, 9 rares, and however many locations later, Searing Heights provided some fun! I wonder if they'll ever fix the music bug in Searing Heights? Have you ever noticed that? There's a spot over in the Sulatar stronghold where the music starts to get extremely psychotic and looping over itself, then when you exit the instance, it . . . never . . . goes . . . away. You have to log out to clear it.

Here's another great pic, Lifin's Hireling shaves the legs of Dr. Rushmoore's Girlfriend:

Like I've said before, when I'm on my own, I'm pretty much a Cannith mission guy. I've got these down pretty good. Dr. Rushmoore's is probably the most frustrating out of the bunch because it's pretty much a crap shoot whether you'll get all the crests you need on your Pathway to Victory!

I've been doing pretty good on these though! Check out my exp report here for The Dragon's Hoard mission. Three stars!

I've gotten my kills to within 30 of getting four stars here, but I'm convinced it's just too big of an instance to cover all by yourself like that. Instead what I've found is that the best course seems to be getting just enough crystals to get the instanced finished, then killing through the corridors looking for the dragon. Since the foreman dying is actually one of the objectives, there's really no worry about returning to help him and the kobolds out once you have your crystals. In fact, this is the best place to be right here . . . Dying dragon with dead foreman:

Yay for death all around!

Another thing . . . see that treasure bag in the screenshot above. Yeah, there's another glitch in these I've always wondered if they'd fix. The creatures in The Dragon's Hoard drop all kinds of little baggies for you to pick up off the ground, but you never can collect them. Click--nothing. Click--nothing. And sadly, even knowing I can't pick them up . . . I always try. LOL. Why do I do that? Conditioning from the rest of the world I suppose. ;)

So, in general I've been having fun. Hope you all have too.

Happy dueling!

11 July 2012

Life with Lifin (episode 1)

Well since the DDO servers are down this morning, why don't I take a minute or 30 to talk about the Life of Lifin, my super dee dooper awesome cleric over on Thelanis?

This is Lifin at his best:

Yes, that is a couple of attackers turned to stone by the extremely awesome level 4 Rockboots from the Cannith Challenges. Lifin is completely geared out with Cannith Challenge loot to be honest. He's getting permanent blur from bracers of the wind, brandishing seeker +1 from a ring, sparkling from some Mournelode Plate, bonking mobs on the head with a Mournelode Mace, and I already told you about the Rock Boots . . .

Sometimes I think the Cannith Challenges were custom made for guys like me who usually only have 15 minutes here and 15 minutes there to steal while still loving DDO and wanting to keep up a little with the gear grind. I'm finding that every time I peek through on to a new tier of Cannith clothing, I'm right there soloing my way to a few new pieces of gear.

This is also Lifin at his best:

That's me hanging with the Warforged in Tangleroot. Apparently everyone plays a Warforged but me, and as you know, I have a thing about halflings. One of those is a girl Warforged btw. (shhh, I still haven't figured out how to tell.) Healing these guys is really what I wanted to do with this character, and it's pretty cool when I get the chance to do it.

So my new guild is a completely different scene than my other guild on Cannith. My other guild seems to be a big operation with 70+ levels and a full guild airship decked out to the 9's with all the +2 amenities you can shake a rapier at. These guys got nothing. It is only like five people in the guild after all. I think I'll pass along this link to the guys so they can see we can have a ship for 50,000 plat and move along. (The crew rental cost should be easily explainable . . . it's the amenities that'd be the hard sell. BTW, is the SHIP01 code for free amenities still working? LOL)

OH, you gotta check out this cool picture I snapped last night:

Tower, my fighter hireling is looking awesome there thanks to the pyrotechnics of Skiftnickle the female warforged Artificer standing behind him. I call her Skifty for short. Is it just me or are Artificers about the most awesome class ever in DDO? I think I'm going to have to roll one of those up because watching Skifty destroy Necropolis's Bloody Crypt and House Jorasco's Redwillow's Ruins (save for the nasty trap cave) on elite last night was a thing of beauty. I really was only there for good looks and a couple good heals.

In any case, I shall continue hitting my Cannith missions and working my way to the upper eschelons with my new awesome Cleric, Lifin. I'm sure to make all kinds of mistakes as I'm not really looking at many guides on how to level a cleric. I'm just going with my gut and making decisions that seem to make sense. I may pay for it later, but so far things have been pretty good.

Happy dueling!

03 July 2012

Times May Change, but DDO Stays Awesome!

So, you may have noticed I haven't posted in a while. Two months without a post is kind of a big stretch for this blog, right? Right!

Things got a bit crazy in my life (and still are) because I got a job working as a Community Manager for KingsIsle for their new game Pirate101. This made my life a little more difficult the past couple of months. I've moved about 1,000 miles away to a new city and a new state and started a new job all at once. To say this whole experience has thrown a curve ball in my blogging habits would be an understatement.

Also, Diablo 3 happened.

Team Spode has always said that when Diablo 3 was released, we'd drop whatever game we were playing and play Diablo 3 for a season. It was our mantra for I don't know how long. Funny enough, Spode found his computer ill equipped for the graphic requirements of Diablo 3, so he ended up buying a whole new computer for the endeavor. (He mentioned how much better DDO's graphics looked on his new rig btw.)

What I haven't written about the past two months is that Team Spode delved deep into the steampunk zones of Cannith.

Because of this delving, Spode and I took 20th level as Ophiga and Ulan hit 18th level. WOOT!

The instance that gave us the most grief in Cannith was probably Schemes of the Enemy. It was a completely painful experience, full of magefire cannons and electrified walkways leading to the grand daddy of all magefire cannons.

A very weary Team Spode made it all the way to the grand daddy magefire cannon twice. The first time we spent a lot of effort spinning dials below the cannon and trying to deactivate its very ouchy beams of ouchiness. That just didn't work well for us. What we found out worked for us was just hammering on the magefire cannon with its defenses intact until we busted IT UP! It took a while, but was much simpler. SIMPLE, GOOD FOR TEAM SPODE CAVEMEN AND CAVEWOMAN!

Also what happened was the birth of the Menace of the Underdark expansion! I took the journey with Elminster through the Rift and discovered that DDO had become . . . LOTRO!

;) Seriously though, it was very strange to see DDO as a high fantasy game instead of the Steampunk world of Eberron.

. . .

So where does this leave this blog and Team Spode? I'm not sure. Team Spode is now journeying in Diablo 3 and we have a ton of new content in DDO still, but I think it means that you won't see me talking as much about Team Spode on this blog for a while and instead, you'll probably see me talking about my new adventures on Thelanis.

What I found was a couple of the guys that work at KingsIsle play DDO on the Thelanis server! So for the time being, that's where I'm hanging out in DDO these days (other than my occasional stints back on Cannith as I upgrade my level 18 Cannith mission gear to the Epic Cannith mission gear).

I'd like to introduce you all to my cleric, Lifin!

RUN, LIFIN, RUN! Lifin likes the Cannith missions just as much as Gleek did, and yes . . . I still have an obsession with halflings in DDO.

Happy dueling

30 April 2012


I hate to admit it, I had to Google this reference to get it . . .

Utaalk!!! Adarab!!! Otkin!!! is Klaatu Barada Nikto backwards. What the heck is Klaatu Barada Nikto? Well, Wikipedia talks all about it hehe. Yeah, I'm showing my lack of geek . . . let me make up for it with gratuitous YouTube videos!

. . . and made even more edgy by Army of Darkness:

So, as you may have guessed, Team Spode returned to the quest of Acute Delirium last night and attempted HARD MODE!!!!

Yeah, that didn't go so well. We finally realized that we needed to slow down and not get too zealous about following Haxxorrax the Mind Flayer into the laundry room at the back of the not so peaceful pub and hotel located in The Twelve's downtown district after being swarmed by more evil eyes, beholders, Deranged Followers, and Xorian Renders than you could shake an artifact of unimaginable evil power at. (*breath* trying reading that last sentence aloud.)

Seriously, I counted like 30 mobs around us when we wiped that first time in Hard mode.

Our second try at Hard Mode went a little better until we were swarmed again by Frost beholders, Xorian Renders, and Evil Eyes while we attempted to gather beds and bookshelves to make our airship to Xoriat. Nope.

With half the play time gone for the night, it was definitely time to salvage the night on Normal mode and try our luck at getting Spode the Watcher's Blade he so badly desired . . . and didn't get. That's ok though. We still had an absolutely blast killng beholders and bursting giant beholder guts last night. It's definitely one of the more memorable and humorous quests we've done in DDO. :)

I will say that (for me personally) the saving grace of the night was finally tallying up enough adhesive slimes to improve my Infused Chaosrobe by adding Melodic Guard to it. yay!

Team Spode will return again next week with a different adventure to undertake. We're not exactly sure what that will be at this point, and we're certainly up for suggestions. Go ahead and make them!

Happy Dueling

24 April 2012

Lordie Lordie!

I didn't mean what I said when I said Team Spode wouldn't be able to play together this week. Let's just say I made good time on the road, and the hotel had a good Internet connection. ;)

Team Spode met back in the Twelve on Sunday to finish off the final two quests of the Reign of Madness Adventure Pack. I like these small adventure packs that are packed full of goodness. Sure you're not getting the real estate value behind an adventure pack like Three-Barrel Cove, but that's just a lot of lawn to mow, right? I definitely don't want to mow an entire island like that when the exp and rewards aren't all that fancy. ;) Reign of Madness on the other hand . . . it's totally urban. Four quests packed in tightly to a neat little package just like the Lord of Eyes, gift wrapped and ready to kill, at the end of his self-named quest.

Oh yeah! He's a sexy one.

First up for the night was the Lord of Stone quest. Just to catch up on the story from last week, basically you've set the Lord of Eyes free upon the world from his prison in Khyber and handed him his massive sceptre of awesomeness in one of your more confused states. Way to go, kids. In order to take the Lord of Eyes down a notch and put him back into his right place, you need the help of someone almost as crazy as the Lord of Eyes, and that would be the Lord of Stone.

The Lord of Stone is in a happy plane of existance known as Khyber. WAIT A SECOND! DIDN'T TEAM SPODE JUST GO INTO KHYBER TO TANGLE WITH LOLTH'S BUDDIES? Yes! Yes we did! That's ok though, Khyber is awesome because therein are the loots and the experience points; therefore, to Khyber we did hie!

Our decent into Kyber and particularly the Lord of Stone's dungeon in Khyber was full of stoney types: Gargoyles, Golems, Giant Stone Guardians, a Medusa who likes to play with stone, a lion guy made out of gems, a couple of molten-stone magma guys, a couple of fire elementals who were melting the magma guys . . . you get the gist.

ALSO, EVIL EYES OF EVILNESS! Yup, the Lord of Eyes had his crop of disembodied eyes hanging out in the dungeon and they were totally spying on us.

Actually, the song that Spode was singing all night was another 80's hit: Lies by the Thompson Twins.

Only he'd switch out the word "lies" with "eyes". Yeah, we're bad like that.

The objective of this dungeon is to basically gather up a bunch of green gems and present them to the Lord of Stone as a gift while hacking and slashing your way through a host of stone baddies.

When you finally get to the Lord of Stone, he kind of giggles over your gift because, well, he can make anything out of stone and giving 20 gems to him is about the funniest thing he's ever seen.

He instead wants to test your internal metal and see if you can smash up a bunch of his animated rocks for sheer entertainment sake. Firewall, Blade Barrier, Otto's sphere, and Spode and Ophiga's blades did the trick for every wave of nasty he could throw at us . . . even this guy.

By the end of it all, the Lord of Stone was pleased enough he said he'd help us by sending a bunch of his rock buddies as an army to help you out because, heck, if he's stuck in Khyber, ain't no way no HOW he's going to let the Lord of Eyes escape. Misery loves company, and Team Spode loves exp:

Next up was the MAJOR FINAL BATTLE OF THE ADVENTURE PACK! DUN DUN DUN! The Lord of Eyes be upon us!

We were a little unsure of what we were going to be up against (we went in blind -- get it, went in blind to an instance called the Lord of Eyes???? *clears throat* sorry, bad joke), and knowing that the end boss of the Harbinger of Madness was a complete nightmare, we were a little extra precautious. Yeah, that was unnecessary. Although we did come super close to a TPK vs. a group of elementals when we pulled them all at once.

Let me back up a bit here. The way this instance works is that The Lord of Eyes has made his home down in the locked up depths of the Tower of the Twelve. Usually this place is off limits to common halflings like me, but given your awesome feats with the Lord of Stone, the Twelve hesitantly agreed to let you go into their nastier parts to poke around and hopefully poke out the eyes of Belashyrra (aka the Lord of Eyes). To do this, you have to bust through a wall separating you from Belashyrra. Busting through the wall involves powering up a giant Magefire cannon with five of the bound souls of each of four different and conveniently located elementals (fire, earth, water, and air).

We quickly found out the hard way that pulling one elemental at a time instead of three was best. *gulp* Let's not talk particulars.

Unfortunately for Spode, this instance required quite a bit of Super Mario skills as you had to jump around on portals constructed to levitate you great distances. If you had forgotten to put on your feather fall item *cough* spode *cough*, then you'd stand a great chance of plummeting to the bottom of the tower and have to bound your way back up to the top again. All the while facing against beholders and evil eyes.

From what I'm reading on the wiki, it appears that the Lord of Eyes gets harder and harder as you fight him because he spawns more and more evil eyes to assist him. I wouldn't know. I just mana dumped the damage spells as fast and furious as I could and held on to Ulan's healing skills for dear life. Thankfully he died quickly and we went on with the small matter of claiming our rewards.

Ophiga wasn't too impressed with the offering that were laid out before her, and I wasn't really either. I did get a cool Fleshshaper's Brigandine out of the adventure, but I really don't feel like dealing with the spell fizzles associated with a 10% fizzle rate from wearing it. Not my cup of tea. Out of the whole adventure line, my real desires are for Belashyrra's Scepter (didn't drop for us) and the two trinkets from the Sane Asylum's loot table. OH YEAH, and I'm interested in finishing up the Melodic Guard augment for my Infused Chaos Robe too. I still need about 30 adhesive slimes, SIGH! If only there was a way I could trade some of these other items in at the Alter of Insanity for more adhesive slimes. *rings the idea bell of Turbine*

I'm unsure what next week will bring, but I'm sure Team Spode will be there bringing its "A" game! Or "B" game . . . "C" would be fine too.


Happy dueling

19 April 2012

Babs Reigns on our Parade! THE MADNESS!

In this newest shocking bit of news on The Stormreach Sentinel we uncover that Babs is a card carrying LARPer!!!! GASP!!!!!!

Yup, last week Team Spode rained on the parade of the Reign of Madness and we brought Babs along for the ride. (Yes, she's a bard.)

So here's the deal, Team Spode has been busy lately. None of us seems to have time for anything, and I'm personally consumed with . . . well . . . what I'm consumed with lately, and I've been a bit neglectful with this fine blog. I appreciate your patience my friends. Babs appreciates your patience as well. (Btw, did you know that Babs requires rose petals in her toilet backstage? true story.)

Spode had spied a quest over in the Twelve and told us to follow him there. We obliged and discovered that his exciting quest line was none other than the Reign of Madness quest line that we all had wanted to do anyway. Reign of Madness is a four-part quest series that is the higher level Part 2 of the Harbinger of Madness quest chain that Team Spode dearly loved. It's kind of a no-brainer that we wanted to run this adventure pack, and it didn't disappoint! Loot a plenty and bizarre occurrences abounded in the two quests we completed a couple Sundays ago. Here's how it rolled out for us:

First up for the night was Acute Delirium. Spode had ventured into the instance by himself solo earlier in the week and got smoked by a number of baddies. After a bit of a hiccup with Ophiga purchasing the adventure pack we were underway and chasing down the evil Haxxorrax the Mind Flayer while Evil eyes and deranged followers tried to stop us. Our goal was to snatch up Belashyrra's Sceptre and . . . well . . . stop the madness! Unfortunately part of Bab's luggage escaped and swallowed the sceptre, and we had to deal with that.

Chester the mimic was awesome, btw. Babs has the coolest talking luggage.

What happened next was something definitely straight out of Disney's Sorcerer's Apprentice because the mimic used said scepter as it was about to die and opened up a portal to the plane to Xoriat. Then a huge beholder from Xoriat floated down and decided to swallow the scepter, "Yum!" as it said. To make matters crazier, the only way to chase the beholder into Xoriat was to construct a yacht made out of magically animated bookshelves and beds. I'm not making this stuff up. well, our boat of beds wasn't nearly as cool as Lessah and Clankenbeard's guild ship boat, but it worked out ok.

After sailing out into the wild red yonder of Xoriat, we soon discovered the natives were restless. By natives, I'm talking about eight elder beholders. As I understand it, you get a cool bonus chest when you kill all eight beholders without them ever setting a tentacle on the ship, but Team Spode wasn't that quick on the draw unfortunately. They still all died, just not outside of the ship, and we successfully saved Babs and her roses.

Too bad we had to jump inside the giant beholder's mouth and spoil Babs' mood.

After a quick trip into the beholder, retrieving the sceptre, and forcing "Quixxellops" to "quickly throw us ups," we were out and back down to good ol' Eberron where the Lord of Eyes himself greeted us with a conundrum where we either give him back his sceptre or he leaves open portals to Xoriat and Khyber. I wasn't really in the giving mood, but since all the other options really just led us to giving him the sceptre . . . PFFFT . . . FINE! YOU CAN HAVE YOUR STINKY SCEPTRE!

Gleek likes toys.

Speaking of toys, we received both of the rare named drops while we were running this adventure. Both the Lenses of Opportunity and the Watcher's Blade dropped for us. Spode and Ulan were happy. ;) I feel bad about Babs though . . . I think she's still in Xoriat somewhere. O.O


Next up for the night was a trip through The Sane Asylum. To sum up this instance quickly . . . you get to save Fred! Yes, THEE FRED! You know, Fred the Mindflayer from House Jorasco? Not, this Fred.

Apparently you can solve a puzzle to free Fred, but we opted for killing a couple of Beholders instead. It was a little confusing, but we stumbled through it. From what I'm reading now on DDO Wiki you can kill a beholder, do the puzzle, and kill the other beholder later so you get more chests? Something like that. You can read it for yourself! yay!

In the end, you have to face off with an Ice Beholder named Nurse Ratchet who has a nasty raid-like mechanic where the beholder teleports to a random party member and then pulses with energy that WILL KILL YOU! Nurse Ratchet made Team Spode look like Steaks.

Imagine that, an ice beholder cooking us into steaks? FREEZER BURNED STEAKS! So mean.

So, it took a bit of regrouping and re-entering, but soon we had recovered from that nasty surprise, finished off the icy nurse beholder, and completed our quest.

Sadly neither of the mega-awesome mega-amazing trinkets dropped for us. I would gladly wear either: Shard of Xoriat or Sustaining Symbiont. Melikes! MEWANTS!

I know I'll be running these quests a few times more since I'm after the melodic guard augment for my Infused Chaosrobe.

I can't wait for Team Spode's next adventures through the Reign of Madness, but sadly it's going to be another couple of weeks until our static group runs as a team again. Keep us marked in your RSS feeds kids!

Until next time . . .

Happy Dueling!

10 April 2012

I'm outta touch, I'm outta time

Yup, I'm going there . . .

You know when I break out the Hall and Oates I've hit the bottom of the desperate YouTube video stockpile. It's just one of those days where I've run out of time to post about Team Spode's adventures. I've got a metric ton of things going on right now.

Even more interesting than giant stacks of beds and bookcases forming an airship to the Plane of Madness is all the buzz surrounding Turbine at PAX East. Check out some of these pictures coming out of PAX:

All those pictures and more can be found on the Turbine Community Updates page.

So, with that . . . my friends . . . I promise I'll try to get to Team Spode's adventures this week. Maybe tomorrow!

Happy Dueling!